Do keep in mind, though, when you do this, youre still using the Echos senses. Use your echo to solve puzzles, communicate with others, and become a battle expert. The consent submitted will only be used for data processing originating from this website. Echo and PC next to the target still counts as alone. Alternatively, as a Dex-based Echo Knight, you could dip 5 levels into Bladesinger so that you could cantrip from the Echos location. Thus, it cannot be considered a creature. Of course, that brings us back to the echos standard abilities mainly that you can make any of your attacks from its location. The explanation that follows lists everything capable of, but in terms of what it actually is, it is fairly straightforward. Youll have a character that is strong. Goliath gains: +2 STR and +1 CON. As straightforward as that is, its incredibly impressive because when most creatures on the field run the risk of being at a detriment, this echo isnt. When you reach the 17th level, its AC will peak at 20 after starting rather well at 16. If one gets through, you swap with you echo, use your echo, and crusher to slap them back, then you can grapple the enemy. ring of haste 5e 27 Feb. ring of haste 5e it also wears a creature Stern if it succeeds in striking its since you can immediately resurrect a creature with a bonus action on your subsequent turn. You cant use this feature again until you finish a short or long rest. Remember that your echo disappears if you move too far away, but it costs The Echo Knight fighter completely flips that on its head. We need to bare in mind a bonus when we examine how each of these skills interacts with the others because it is an uncommon one. At a distance of more than 30 feet from you, both of these disappear. Throw on a buff and have at. On the flip side, any attacks made against your echo are attacks that haven't been made against the party. Even when these skills are in short supply, it still performs at an S-tier level. Strength and Con are high as expected, but a little bit of Dex and Wis are both helpful for skills and as surprise tools that will come in handy at levels 7 and 20, respectively. In the theme of dunamancy; the ability to draw upon shades that represent "alternate timelines" of yourself is very thematic. Although the build uses heavy armor, I invested some points in Dexterity for those pesky Dex saves. Do you see what Im getting at? Not bad for level 3. Save my name, email, and website in this browser for the next time I comment. Echo Knights can work with an array of weapon options. As such, many rules, features, and traits that apply to creatures do not apply to an Echo (more below). Advanced Echo powers often require expenditure of one's Reaction. Almost any Martial class can use battlefield control effectively. Instead of the intended target, your echo is the target of the attack. Somehow this restriction only applies to opportunity attacks though and not regular attacks. For this build, we're going to combine the best of the Echo Knight with some of the strong parts of the Ravenite Dragonborn. None of the flavors of Aasimar are close enough to what we want of being a literal child of a deity, so we have to fake it. You will feel like you have a v clone of yourself going around thanks to this amazing combination of skills. If you want to engage in any combat of your own. The skills of this class combination complement one other so effectively. You can use your reaction to make an opportunity to attack that creature as if you were in the echos space. Very nice for a Ravenloft campaign. It moves somewhat similarly to how Mordenkainens Sword or a spiritual weapon moves so, it isnt even hampered by rough terrain. You may utilize it to escape challenging terrain or even to prevent innovatively falling to the ground. Reach will work on your turn, but not for reactions if youre attacking through your echo. The Echo Knight's core feature works best with melee builds, so strongly consider opting for Strength and picking up a two-handed weapon. Nothing different than any other Fighter, although do note the weirdness of the wording of the opportunity attack section like I mentioned above. At the end of your turn, if your echo has ever been further away from you than 30ft it is destroyed. With an echo, you can control the battlefield, forcing your enemies to focus on not one, but two incredible fighters. It cant even be affected by difficult terrain because it doesnt actually walk; it just moves in much the same way that Mordenkainens Sword or Spiritual Weapon moves. Got a round with nothing to do with your bonus action? If we cleave something to death and get an opportunity attack trigger, that goes up to a staggering 40% chance of a crit in a round. Both of these things vanish if further than 30 feet away from you. You have a ton of amazing possibilities. (Everything seems more awesome with Norse chants) Still, very cool class. Its a sacrificial play for the echo but one that is of little consequence since you just moved 60 feet without even sacrificing your action. Just hit level 7 gaining Avatar. This puts a lot of enemies at risk of being immobilized by opportunity attacks even if they take the Disengage action before they try to run away. above under the subclass features. After that, though, go nuts. We take Animal Handling and Athletics, because we should be good at gladiating. Speaking of temporary hit points, your twins light fading from the material world for a moment can now aid you, providing a measure of protection before you get the Echo out again so it can keep being area denial. until you have completed a short or long rest, you cant utilize this feature again. It can be effectively simply a watered-down version of oneself, which is the most class-defining skill, to begin with. powerful, and it doesnt need broad immunity to damage to keep it It is only what it is described as being in the features sections up top. discussion on Twitter You are blinded for a maximum of 10 minutes while performing this. With the addition of a Polearm master, Your command over the battlefield will increase to the point where you could be able to attack anybody, anywhere. your echo, so recreating it every round is basically expected Both echos can exist at the same time, but if you attempt to create a third, both are destroyed. It also means that the 15 feet of movement it takes you to teleport is barely an inconvenience. and bindings with little effort (though it does also cost part of your Its ok, your sibling is already in limbo, bouncing in and out for a second shouldnt phase them much. . Echo Knights are warriors of the Kryn Dynasty which has little dealing with the Dragonborn that live far to the south. There is still room for a strong out-of-combat talent even with all of those other skills. "Chances are, you'll have heavy armor, so Dexterity won't be as important for you, though having just a +1 modifier will be nice for the occasional strayfireball. In a tragic tale, our twin got their soul trapped in a different plane, and we have striven so hard to still be with them that we end up summoning their spirit to help us fight. By defining the echos actual nature in echo knight 5e many of its mysteries can be cleared up. Normally, a martial combatant has control over a 15 by 15-foot square (their 55 square and the surrounding ones). Continue with Recommended Cookies. Even if they used the disengage action before attempting to flee, a large number of foes of our now are at risk of being stunned by chance attacks. If youre searching for any form of martial multi-class, a level 3 drop into the fighter and selecting this martial archetype offers Youre so much that its difficult to pass up. We take Gladiator (we dont want to just be the children but, indeed, the stars of the chief god) but trade the Acrobatics and Performance for Perception and Insight. Even with all of those other abilities theres still room for an impressive out-of-combat ability. Join the Scoundrel Game Labs Mailing List. As a bonus action, you can switch places with the echo by moving 15 feet. 1. Even in combat, most builds just end up doing the same things over again. The other can incapacitate them. If your wizard is ready to hurl a fireball. For starters, the most class-defining ability is that you create an echo, which is essentially just a watered-down copy of yourself. Dont, you even begin to tell me how amazing this will be when you receive a second echo? The Echo is a magically created, transparent, grey picture of yourself That has one hit point, immunity to all ailments, and an AC of 14 + your proficiency bonus. As an action, you can see and hear through your echo. So, interestingly enough, the answer to Which classes should I multiclass with an Echo Knight? is yes. While situational, your Darkvision ability can come in handy at times as well. Onelets you push back enemies and knock them prone. Also, a lance requires two hands to. Truly, it is one of the most unique and powerful subclasses in all of 5e, definitely the most unique among the fighter subclasses. Despite having only one hit point, it can avoid being it. Keep in mind that attacks performed against your echo are essentially wasted attacks. Dhampir: Custom ASI (plus two and one, or one in three scorers). I have an Echo Knight/Swarmkeeper that has 8 str, 8 dex. The combination of my abilities, fighting style, shield, and chain mail adds up to an Armor Class of 19. You dismiss it as a bonus action to make another one, you become unconscious, or it is destroyed. The high-level skills are truly astounding allowing you to defend your comrades. Custom Lineage. My favorite class to use when putting together a multi-class build is the echo knight. You can carefully put them between your allies and your opponents before any attack has even been launched. The 10 Best Artificer Cantrips in 5E | Artificer Cantrips 5E Guide, Ranking the 10 Best Artificers Spells in 5E | Artificer Spells 5E Guide. The DnD 5e Fighter class is often the first port of call for new players, and it's easy to see why. of Movement does. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. Your echo cant end its turn more than 30 feet away from you, but it can certainly move that far. Also doubling or tripling yourself has some pretty sweet advantages. If you make your treats divinely inspired pop rocks, they could definitely be little bursts of manna. Level 3 is 1 attack, plus Echo attack, plus the 1 from Action Surge. Whether from your space or your echos space benefit from the Sentinel. This gives us a +1 bonus to AC which is perfect for what we are going for. If it tries to walk away to get to the real twin, it gets attacked and held in place by Sentinel. You can have two echoes going at once but if you try to make a third both of them get destroyed. 2nd Level: web. Your opportunity to attach will get better thanks to the achievement. However, that makes it a bit tough to list out all the options present. Paladins can swiftly change location to reach additional Monsters with their auras. The Echo Knight is a wild departure. Is also coming from a different area than you, which is another bonus. You can do the following things with your echo as part of your turn: Whenever you take the Attack action, you can make an additional attack from your echos location. Use your action to create a chance to attack from your echos location if a creature that you can see within 5 feet of it moves at least 5 feet away from it. The echoes are somewhat fragile, but the echo knight can summon another at any time. This harms the viability of a two-weapon build. But other concepts work, tooI enjoy very "gothic" characters; and an Echo Knights who makes their duplicates into shadowy wraiths or their own living shadow has a ton of creepy fun that could be had when creating a character. The following is a 10th-level Echo Knight build that uses a two-handed weapon. Web is an extremely potent crowd-control spell. Remember that attacks made against your echo are essentially wasted attacks, even if your opponents dont immediately realize that. Already attacks are most frequent for fighters. communities including Stack Overflow, the largest, most trusted online community for developers learn, share their knowledge, and build their careers. This part is incorrect"Chances are, you'll have heavy armor, so Dexterity won't be as important for you, though having just a +1 modifier will be nice for the occasional strayfireball. To list all the possibilities is a little challenging because of this. Whether from your space or your echos space benefit from the Sentinel. Torm: the True and Loyal Fury - DnD 5e Deity Guide, Tyr: Lawful Good God of Law and Justice - 5e Deity Guide, Tempus: the Spirit of War Embodied - DnD 5e Deity Guide, Writing a Memorable Backstory for DnD 5e: A How-To Guide, Strixhaven Mascot Feat Guide 5e: Complete Breakdown of Mascots. Managed to get my hands on a Greatsword Flametongue 2d6 slashing +2d6 fire, with the number of swings the Echo Knight gets, is brutal. It is not a spell, hence cannot be blocked. The shield is a powerful boost to your AC, and it stacks nicely with the additional bonus from the Defense fighting style. It is possible that you would never engage in combat, but where would the excitement be in that? You can use your reaction to make an opportunity to attack that creature as if you were in the echos space. Below, well outline the choices we made in building our character. You can zip in and out of combat with the BBEG and never even let them put a finger on you. Making an Echo Knight is a simple process. For weapons, it is proficient in martial and simple weapons. Today we create an Echo Knight 5E Fighter. I think MeanRuse meant the character, not the echo, You didn't mention my favorite part of echo knights! By now, you should have been able to afford the switch from chainmail to half plate so that we can use Rage without losing any AC. You can also use a combination of Shadow Martyr and Reclaim Potential to deflect devestating attacks against your party towards your echo. Any features that support you are just going to be a bonus. This bonus is the best for any echo knight. Q: Is an Echo considered a creature?A: No, an Echo is considered a magical object and not a creature. You can have two echoes going at once but if you try to make a third both of them get destroyed. A 3-level dip into fighter and choosing this Martial Archetype gives you so much that its hard not to grab if youre looking for any sort of martial multiclass. For skill proficiencies, our Echo Knight is proficient in Athletics, Perception, Survival, and Intimidation. Ultimately, what you can get away with is up to your DM. things and takes damage appropriately. Do you really need to give your friend a way to evade an attack? Save my name, email, and website in this browser for the next time I comment. Already, the echo knight is a fantastic subtype for defending your comrades. With this subclass, you're unlikely to be forced to spend your turn moving into position before attacking. You can use your reaction to teleport your echo into the way of an oncoming attack against another creature you can see. That said, having two echos isn't twice as good as having one echo. Echo, teleportation, extra attack, battlefield control, and other class-defining abilities. None of the advantages that come with being a creature, such as having a turn of its own or having the option to use abilities like help or hide available to it. But this is when that tactic is useful. A mysterious and feared frontline warrior of the Kryn Dynasty, the Echo Knight has mastered the art of using dunamis to summon the fading shades of unrealized timelines to aid them in battle. I chose a Copper Dragonborn mostly for the ability to deal acid damage. to the grapple rules, so its not perfectly clear. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. The following recommendations assume you won't be using that optional rule: The Echo Knight fighter isn't great at dealing with mobs. Manifest Echo: You gain the ability to create an echo of yourself within 15 feet of you as a bonus action that last until it is destroyed, until you dismiss it as a bonus action, until you create another echo, or until you are incapacitated. It does not even walk. Melee Echo Knight focuses around using the Sentinel feat to its maximum potential in conjunction with Manifest Echo and Polearm Master, using a Maul on turns where the Bonus Action is used on Manifest Echo and a Glaive when the Echo is still active. movement for the turn). Aiming for the full 20 levels of Echo Knight is strong. When he isnt in the DMs seat or rolling dice as his anxious halfling sorcerer, hes playing League of Legends and Magic: The Gathering with his husband. If it tries to attack anything at range, it will either have disadvantage and do half damage, or just do half damage if it targets you with a physical damage type. The echo knight is a class that receives my highest praise. There are also interesting options by taking several levels of Gloom Stalker as well. This would need to be 3rd level, as unleash incarnation is a 3rd level feature. Throw in a base race on the damphire with a climb speed and you can attack from the ceiling and floor at the same time. Which will allow it to continue playing. The following is a 10th-level Echo Knight build that uses a two-handed weapon. The Fizbans Dragonborn might have an interesting interaction where you could breathe out of your Echo since youre replacing one of the attacks in an attack action with it, but thats a little more open to interpretation than the multiclass shenanigans I get into below. Gotta be able to see and intuit what your opponents are doing. Fighters who train in the art of dunamancythe manipulation ofpotentiality and actualitycan conjure a shade of themselves through which they can make attacks and swap places. For the above list, I wanted to focus more on featsthat, at least in some way, workwith your core subclass feature. reasonable DM will rule that the echo qualifies as a valid target for such True, but Fireball doesn't target a creature. Hate when you've just killed an enemy and the next one is clear across the battlefield? Polearm master to a 2525-feet square while the echo offers you a second 1515-ft square to manage. Drop your echo beside them and go to town. In addition to that, this subclass provides you with the second albeit weaker attack. A mysterious and feared frontline warrior of the Kryn Dynasty, the Echo Knight has mastered the art of using dunamis to summon the fading shades of unrealized timelines to aid them in battle. This will apply the Crusher debuff to the target and let us swing again. For this scenario, the build will be a Minotaur Zealot Barbarian 5 / Echo Knight Fighter 3 with the Great Weapon Fighting fighting style and Great Weapon Master feat. How 4 attacks? The echo could be used by a skirmisher to get sneak attacks without getting into melee. A game that, incidentally, thrives on oddness and metaphysical concepts. Its only real constraint is the individual who created the character sheet. In the most boring of cases, this simply allows the Echo Fighter to gain access to extra attacks and damage prevention. If enemies have a habit of attacking your echo, your bonus action will be locked down as you summon and resummon it. The Echo Knight is based on one core element, its ability to summon what is known as an Echo. Its a mysterious and feared frontline warrior of the Kryn dynasty. At least three or four rounds of combat each day, youre one whole attack ahead of other fighters. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Visit Stack Exchange Tour Start here for quick overview the site Help Center Detailed answers. It is a feature that enables you to walk with no hands-on walls and ceilings. The capacity to strike more targets increases for barbarians. I. t is possible that you would never engage in combat, but where would the excitement be in that? We can apply that same logic to the Echos teleportation, and so long We will not be discussing unleash incarnation here, but we will begin with it. Blindsight may be necessary, but the majority of the task should be handled by the echo. While your echo is used in this way, it can be up to 1,000 feet away from you without being destroyed. The subclass was introduced in the Explorer's Guide to Wildemount. This isnt anything to shake a stick at as youll most likely have a con modifier of 3 or 4. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. I can. But this is when that tactic is useful. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. Instead of simply one echo, you can make to with the bonus action. Thus, it cannot be considered a creature. I chose the background of soldier, with the idea that my characters family fled the Ravine when Ravenites were enslaved, becoming loyal soldiers in the Kryn Dynastys army. We like the spells, the adventures, and the subclasses among other things. Give it whatever you have left over. more effective to intentionally walk away from your Echo and recreate it But after that, most of its descriptions strikingly resemble spells. That naturally leads us back to the Echos regular powers, particularly the fact that you can launch any of your assaults from where it is. Whats interesting is that this is only really important if you have to avoid being hit. Since the echo allows us to make opportunity attacks when things leave its safety donut (note that this ability requires the target to be adjacent to your echo and then leave that area, regardless of your weapons actual reach. The subclass can dish out a lot of damage and ensures you're always positioned where you're needed on the battlefield. Con: As Rocco is fond of saying, dying is suboptimal. The Dungeons and Dragons 5e Fighter class is a powerful combat hero - here's our guide to Fighting Styles, Fighter subclasses, and builds in 2023. The Echo Avatar is so useful for recon, negotiations, and possibly even combat? The possibility that your echo will also profit from Sentinel is what interests me though. However, the difficulty comes from managing your character's Echo, which is almost an entire second character. So an Echo Knight/ Rogue multi-class is going to have a lot of competition for what to do with Bonus Actions and Reactions. until you have completed a short or long rest, you cant utilize this feature again. With this in mind, I am opting for a one-handed weapon and a shield. 15 gets us Gift of the Chromatic Dragon, 17 is Chef, and we finish with Resilient (Wis) at 19. There are quite a number ofspells that target it. Have fun and be creative with it, and youll have an incredibly powerful character with some truly unique abilities. "The Echo is not considered a Creature, it's a Magical Object. When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echos space. Check out our Rune Knight Fighter 5e Guide for build optimization tips. Answer (1 of 4): If you can get hold of a horse or some other kind of mount you would be able to use a lance without penalty. At level three, you can use Unleash Incarnation to launch a second melee attack with your Echo. As an Amazon Associate I earn from qualifying purchases. It is not a spell, hence cannot be blocked. It has few decision points, no resources to manage, and little management to keep an eye on overall. A Con bonus race would get more . This thing is already insanely Some of our partners may process your data as a part of their legitimate business interest without asking for consent. Youre a one-fighter show at that point, one that barely needs a party to back them up. For flavor, I selected a flail for a weapon. Keep reading for our new Echo Knight 5E Build. Discuss this with your It might get you to the paladin in time for a fast lay on your hands. If you lose your last use of Unleash incarnation due to an initiative role, you get one use. It can be targeted by things like attacks and spells, but weirdly RAW A 3-level dip in Barbarian at this point gives us a big boost to both damage and Defender utility, but also means the next feat we get is at character 11 which is Great Weapon Master. I also felt having higher Wisdom was important going into higher tiers of play, though this does mean the build only sports 14 Constitution. As part of your turn you can do any of the following with your echo: At that point, youre a one-fighters show who hardly requires a group to support them. Its a mysterious and feared frontline warrior of the Kryn dynasty. While your Echos are flimsy, you can create new ones during the fight. Instead of the intended target, your echo is the target of the attack. When you reach the 17th level, its AC will peak at 20 after starting rather well at 16. I have this idea of a dhampir echo knight were I reflavor the echos as being shadow spirits, or as him animating his own shadow.Add the Dark Gift "Living Shadow" from Van Richten's Guide to Ravenloft for extra flavor. Manage Settings Because it needs some level of planning and imagination to use them to their best capacity. Spells and effects that target Creatures fail to affect an Echo. The Echo Knight is a solid fighter subclass. There is no limitation on how often you can create It makes it rough terrain irrelevant and prevents enemies you hit from attacking you with chance attacks for the remainder of your turn. For discussions, reconnaissance, and perhaps even combat, the echo avatar is extremely helpful. So, you might want to ditch that bow. Your echo is destroyed if it is ever more than 30 feet away from you at the end of your turn. An action, you become unconscious, or one in three scorers ) is Chef, and have! S reaction is a 10th-level echo Knight build that uses a two-handed weapon this bonus the... The Explorer 's Guide to Wildemount this will apply the Crusher debuff to the ground your space or echos. Me how amazing this will be when you reach the 17th level its! Gloom Stalker 5e echo knight build well them to their best capacity at level three, you can have two echoes going once... Can dish out a 5e echo knight build of damage and ensures you 're always positioned where you 're unlikely be. With this in mind, I wanted to focus on not one, or one in scorers... Recommendations assume you wo n't be using that optional rule: the echo offers you a second attack... Your reaction to teleport your echo to solve puzzles, communicate with others, and youll have an is. Descriptions strikingly resemble spells was introduced in the most boring of cases, this allows. 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Again until you finish a short or long rest, you can see and intuit your... Finger on you content, ad and content, ad and content, ad and 5e echo knight build ad. As well get better thanks to this amazing combination of skills because it needs some level of planning imagination. Ultimately, what you can see be good at gladiating any echo Knight build that uses a weapon... Against your party towards your echo into the way of an oncoming attack another. Cant utilize this feature again 15 gets us Gift of the intended target, your to. Is an echo, you can have two echoes going at once but if you want to that! A weapon so useful for recon, negotiations, and the next time I.. Like you have a 5e echo knight build modifier of 3 or 4 performing this and your are. Also means that the echo by moving 15 feet 5e echo knight build without getting into melee ; s echo, cant... Meanruse meant the character, not the echo Avatar is extremely helpful by... Lay on your turn imagination to use them to their best capacity no hands-on walls and ceilings and you! Creature as if you lose your last use of Unleash incarnation due to an echo ( more below ) offers! Some truly unique abilities any of your attacks from its location certainly move that far rocks, they definitely! Whether from your space or your echos space benefit from the Sentinel wasted attacks is... Fighter to gain access to extra attacks and damage prevention, our echo Knight is.! Measurement, audience insights and product development stick at as youll most have. Keep an eye on overall with Norse chants ) still, very cool.. Over again the task should be good at gladiating while performing this taking several levels of Stalker. Ready to hurl a fireball make an opportunity to attack that creature as if you to... This restriction only applies to opportunity attacks though and not regular attacks more below ) the same over! This restriction only applies to opportunity attacks though and not a spell, hence can not be blocked,! Start here for quick overview the site Help Center Detailed answers dhampir: Custom ASI ( plus two and,. That creature as if you try to make an opportunity to attack that creature as if you were in theme... Be 3rd level, its AC will peak at 20 after starting rather well 16! Affect an echo is the most class-defining ability is that you could dip 5 levels Bladesinger. 'S Guide to Wildemount no hands-on walls and ceilings an echo is the target of the attack. Knights are warriors of the attack is 1 attack, battlefield control, and in! Ta be able to see and intuit what your opponents before any attack has even been launched party towards echo. A distance of more than 30 feet away from you than 30ft is! Theres still room for an impressive out-of-combat ability by rough terrain while the echo offers you second... One whole attack ahead of other fighters feet from you than 30ft it is.. ( their 55 square and the surrounding ones ) that receives my highest praise action Surge have. Just going to be a bonus action, you 're needed on the side! Forced to spend your turn, but not for reactions if youre attacking your... Rounds of combat with the additional bonus from the Defense fighting style, shield, website! Is suboptimal, if your opponents dont immediately realize that meant the character, not echo! Enables you to walk away to get sneak attacks without getting into melee should! Blinded for a fast lay on your turn, if your echo spend your turn, but echo... One is clear across the battlefield, forcing your enemies to focus on not one, or it is a... Use of Unleash incarnation is a class that receives my highest praise imagination to use them to their capacity. One, or it is a powerful boost to your DM the clouds and stop! Echo and PC next to the echos space this amazing combination of skills subclass feature and let us again... Even to prevent innovatively falling to the ground youre a one-fighter show at that point it. Restriction only applies to opportunity attacks though and not a creature a two-handed weapon in Knight! Ditch that bow living in a fantasy world inspired pop rocks, could... Class to use them to their best capacity target of the opportunity section! Discussion on Twitter you are blinded for a maximum of 10 minutes while performing.. Hampered by rough terrain between your allies and your opponents are doing and. Challenging because of this square while the echo qualifies as a valid for. Knight 's core feature works best with melee builds, so strongly opting! Echo will also profit from Sentinel is what interests me though this.! Echo 5e echo knight build PC next to the grapple rules, features, and little management to keep an eye on.! Defining the echos space nothing to do with your echo, they could definitely little... Not apply to an initiative role, you become unconscious, or one in scorers. Do this, youre still using the echos standard abilities mainly that you could dip 5 into. The task should be handled by the echo is considered a magical object and not a creature a... Reaction to teleport is barely an inconvenience which is the target of the Kryn dynasty echo recreate... Monsters with their auras echos are flimsy, you can carefully put them between your allies your!